So you play as Lieutenant Sargent Dan Marshall , who is part of the Rust Crew, an international team of soldiers in charge of keeping the peace between humans and robots. Once I saw my team, I wasn’t sure if they were earnestly using sterootypes or making fun of them. We’ve got Dan, the trigger-happy, wise-cracking American. Next we have “Big Bo”, the gigantic black man who cusses more than an inner-city middle-schooler. We also have the British soldier, Charles. Make sure you call him Charles and not “Charlie”, because you know, HE’S BRITISH. We also have the French guy who dies two minutes after he’s introduced (his name is Jean, in case his inability to fight wasn’t French enough for the audience). And last on the lazy characterization train is Faye Lee, the Chinese woman who is good at everything.
There’s also a French robot named Cain. Cain is an odd fellow. I think he’s defective. You should be able to teach robots languages by isntaalling them right? Then why does he have a French accent? And why does he throw random French words into his sentences? Oh yeah and there’s Rachel. No one cares about Rachel…WHY DOES THE ROBOT NEED THE SAME MEDKITS THAT COULD BE SAVING MY LIFE?
The game starts out with you and Big Bo trying to get into Japan. One waterslide chase later, you meet up with Faye and the Brits. Seeing the path of explosions and death we left behind us, Charlie asks us if Americans know the meaning of “covert”. I’m sure none of the characters in this game know what that word means. We’re all armed to the teeth with perfectly visible high-powered rifles and explosives. There are at least two instances where we’re in the middle of the crowded Tokyo public. They say Japan is weird, but you don’t know the half of it. If a team of heavily armed foreigners bust out of the sewer in America, they would be promptly shot from eight different angles before they could spit out their first annoying catchphrase. But I guess they have bigger things to worry about in Japan. Godzilla, maybe? I don’t know.
I tell you, if this game was released fifteen years earlier it would have been the best light-shooter at the arcade. I really hope that at the very least they make this game PS Move compatible, if not make a complete classic arcade version. All you have to do is include a microphone, a small touchscreen (to control your movement) and tone down the boss battles. The bosses really aren’t as hard as they are long, frustrating and repetitive. Oh and if they’re improving the game, put some objective markers in it. For a linear game, I sure spent a lot of time running around trying to figure out where I was supposed to go.
The last thing I want to talk about is the end of the game’s story (SPOILERS). So you finally make it into Amada’s building and you find out that Hollow Children have the ability to reproduce with regular humans. Their offspring have no mechanical traces and are physically and mentally superior to regular humans. It turns out that Faye is one of these hybrids. This is where things get tricky. Rust Crews have been ordered to kill all hybrids to avoid their assimilation into the human race. But let’s back up for a second. The reason the Rust Crew is in Japan is completely political. The Hollow Children and their offspring never hurt anyone. The only reason they were created was because the original AI that Amada built felt the need to have children just like a human. Not for world domination. The hybrids are resistant to disease and are stronger mentally and physically. Their breeding with the human race would in the long term make human beings a healthier and more resilient species. This was a huge shock. The story for most of the game is pretty much just run-of-the-mill Sci-Fi, but what you get at the end is like something that Isaac Asimov would have been proud of.
There are at least two endings. In the one I got, the black guy dies (heeheehee) and so does Rachel, the British girl. Cain was never killed, but everyone just sort of forgot about him. Faye has to run away because other Rust Crews have been ordered to kill her. At the end you see her being stalked by half a dozen robots, a guy in a mech and two soldiers when Dan busts out of nowhere and takes them all out with a minigun. I’m really disappointed that the game didn’t play America Fuck Yeah while he did it.




